Ray tracing from ground up

I absolutely love computer graphics and since many years I have been dreaming of working on something with it. Well that time is now, I decided to build a ray tracing renderer from the ground up. I will document my journey here, loosely, making a post when I feel like it. There are many excellent tutorials that do a great job at explaining the foundations and ray tracing and photorealistic rendering, therefore I will not attempt to be thorough on every such detail, but I’ll rather link to resources I used. ...

September 30, 2025